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var muNumb:Number = 0;
for (var myAttribute in _root.levelsTexts[_root.gameWeek].childNodes[_root.weekDay].childNodes[0].attributes) {
if (myAttribute.substr(0, 7) == "product") {
myArr[muNumb] = _root.levelsTexts[_root.gameWeek][_root.weekDay].childNodes[0].attributes[myAttribute]);
//<...>
muNumb = muNumb + 1;
}
}
TheHamstertamer 16.09.2011 17:10 # +1
roman-kashitsyn 16.09.2011 17:12 # 0
wvxvw 18.09.2011 17:52 # 0
Dzianis 29.09.2011 03:40 # 0
guest8 09.04.2019 11:31 # −999