1. C# / Говнокод #7722

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    public class ASyncFileHashAlgorithm
    	{
    		protected HashAlgorithm hashAlgorithm;
    		protected byte[] hash;
    		protected bool cancel = false;
    		protected int bufferSize = 4096;
    		public delegate void FileHashingProgressHandler (object sender, FileHashingProgressArgs e);
    		public event FileHashingProgressHandler FileHashingProgress;
    
    		public ASyncFileHashAlgorithm(HashAlgorithm hashAlgorithm)
    		{
    			this.hashAlgorithm = hashAlgorithm;
    		}
    
    		public byte[] ComputeHash(Stream stream)
    		{
    			cancel = false;
    			hash = null;
    			int _bufferSize = bufferSize; // this makes it impossible to change the buffer size while computing
    
    			byte[] readAheadBuffer, buffer;
    			int readAheadBytesRead, bytesRead;
    			long size, totalBytesRead = 0;
    
    			size = stream.Length;
             	readAheadBuffer = new byte[_bufferSize];
                readAheadBytesRead = stream.Read(readAheadBuffer, 0, readAheadBuffer.Length);
    
                totalBytesRead += readAheadBytesRead;    
    
                do
                {
                    bytesRead = readAheadBytesRead;
                    buffer = readAheadBuffer;    
    
                    readAheadBuffer = new byte[_bufferSize];
                    readAheadBytesRead = stream.Read(readAheadBuffer, 0, readAheadBuffer.Length);
    
                    totalBytesRead += readAheadBytesRead;    
    
                    if (readAheadBytesRead == 0)
                        hashAlgorithm.TransformFinalBlock(buffer, 0, bytesRead);
                    else
                        hashAlgorithm.TransformBlock(buffer, 0, bytesRead, buffer, 0);
    
    				FileHashingProgress(this, new FileHashingProgressArgs(totalBytesRead, size));
                } while (readAheadBytesRead != 0 && !cancel);
    
    			if(cancel)
    				return hash = null;
    
        		return hash = hashAlgorithm.Hash;
    		}
    
    		public int BufferSize
    		{
    			get
    			{ return bufferSize; }
    			set
    			{ bufferSize = value; }
    		}
    
    		public byte[] Hash
    		{
    			get
    			{ return hash; }
    		}
    
    		public void Cancel()
    		{
    			cancel = true;
    		}
    
    		public override string ToString ()
    		{
    			string hex = "";
    			foreach(byte b in Hash)
    				hex += b.ToString("x2");
    
    			return hex;
    		}
    	}

    Очень интересная реализация "асинхронного" хэширования.

    Запостил: martin, 31 Августа 2011

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