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class TalentsWindow : public PopupWindow {
render::Sprite* m_background_sprite, *m_header_sprite, *m_fucking_sprite;
...
...
};
...
TalentsWindow::TalentsWindow()
{
...
m_fucking_sprite = m_sprites.addSprite(render::SpriteRect(NOINITIALIZE)
.setTop(591.0f)
.setLeft(500.0f)
.setWidth(411.0f)
.setHeight(140.0f),
m_tex,
0.85f
);
m_fucking_sprite->setPosition(math::float2(818.0f, 50.0f));
m_fucking_sprite->idiot = true;
...
}
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