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private List<CellControl[]> ComposeLines(List<CellControl[]> vertical, List<CellControl[]> horizontal)
{
List<CellControl[]> result = new List<CellControl[]>();
foreach (var vLine in vertical)
{
var cellsCount = vLine.Length;
List<CellControl[]> linesToCompose = new List<CellControl[]>();
foreach (var vCell in vLine)
{
foreach (var hLine in horizontal)
{
foreach (var hCell in hLine)
{
if (hCell.X == vCell.X && hCell.Y == vCell.Y)
{
linesToCompose.Add(hLine);
cellsCount += hLine.Length;
break;
}
}
if (linesToCompose.Count == 0)
{
result.Add(hLine);
}
}
}
if (linesToCompose.Count == 0)
{
result.Add(vLine);
}
else
{
linesToCompose.Add(vLine);
var newLine = new CellControl[cellsCount];
var i = 0;
foreach (var line in linesToCompose)
{
foreach (var cellControl in line)
{
newLine[i] = cellControl;
cellControl.Selected = true;
i++;
}
}
result.Add(newLine);
}
}
return result;
}
PolinaAksenova 20.04.2021 08:07 # 0
JloJle4Ka 20.04.2021 14:00 # 0
Мог бы и переопределить кое-какой оператор )))
> List<CellControl[]> result = new List<CellControl[]>();
Чувствуется терпкий привкус йажи.
> vLine
Сразу ясно для чего эта переменная.