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//Timer
timerOne = new Sprite();
timerOne.addChild (new Resources.CAMERA_TIMER_ONE);
timerOne.x = cameraWidth / 2 - saveButton.width / 2 + 7 + 5;
timerOne.y = cameraHeight - saveButton.height - 8 - 10 - 5- 3 +1;
timerTwo = new Sprite();
timerTwo.addChild (new Resources.CAMERA_TIMER_TWO);
timerTwo.x = cameraWidth / 2 - saveButton.width / 2 + 7 + 5;
timerTwo.y = cameraHeight - saveButton.height - 8 - 10 - 5- 3 +1;
timerThree = new Sprite();
timerThree.addChild (new Resources.CAMERA_TIMER_THREE);
timerThree.x = cameraWidth / 2 - saveButton.width / 2 + 7 + 5 ;
timerThree.y = cameraHeight - saveButton.height - 8- 10 - 5 - 3 +1;
makc3d 18.11.2014 03:53 # +2
tirinox 18.11.2014 10:26 # +1
Lure Of Chaos 18.11.2014 15:15 # 0
guest 18.11.2014 15:55 # −1
guest 18.11.2014 15:56 # −1
guest 18.11.2014 16:10 # −1
guest 18.11.2014 17:42 # −1
guest 18.11.2014 18:30 # 0
3.14159265 18.11.2014 15:57 # 0