- 1
- 2
if (activeObject && (((activeObject is LevelObjectBirdBlack) || (activeObject is LevelObjectBirdOrange)) || (activeObject is LevelObjectBirdOrange)) && (!(activeObject as LevelObjectBird).specialPowerUsed || activeObject.getSpecialAnimationProgress() >= 0 ) )
{...}
Lure Of Chaos 29.10.2012 23:53 # 0