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public Map<ComponentType,
Map<GameType,
Map<SubGameType,
Map<String /*currency*/,
Map<Stake /*stake*/,
Map<Integer /*maxplayers*/, IPair<Long /*minChips*/, List<Long /*tableCode*/>>>
>
>
>
>
>
generate(int casinoCode) {
Map<ComponentType,
Map<GameType,
Map<SubGameType,
Map<String /*currency*/,
Map<Stake /*stake*/,
Map<Integer /*maxplayers*/, IPair<Long /*minChips*/, List<Long /*tableCode*/>>>
>
>
>
>
> result = new HashMap<ComponentType, Map<GameType,Map<SubGameType,Map<String,Map<Stake,Map<Integer,IPair<Long /*minChips*/, List<Long /*tableCode*/>>>>>>>>();
Map<GameType,
Map<SubGameType,
Map<String /*currency*/,
Map<Stake /*stake*/,
Map<Integer /*maxplayers*/, IPair<Long /*minChips*/, List<Long /*tableCode*/>>>
>>>> componentTypeMap = new HashMap<GameType, Map<SubGameType,Map<String,Map<Stake,Map<Integer,IPair<Long /*minChips*/, List<Long /*tableCode*/>>>>>>>();
....
Map<SubGameType,
Map<String /*currency*/,
Map<Stake /*stake*/,
Map<Integer /*maxplayers*/, IPair<Long /*minChips*/, List<Long /*tableCode*/>>>>>> gameTypeMap = new HashMap<SubGameType, Map<String,Map<Stake,Map<Integer,IPair<Long /*minChips*/, List<Long /*tableCode*/>>>>>>();