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#include <amxmodx>
new g_MsgSync
new g_MsgSync2
new isConnected[33 char]
public plugin_init()
{
register_plugin("Damager", "1.0", "Prayer")
register_event("Damage", "EVENT_Damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
g_MsgSync2 = CreateHudSyncObj()
}
public client_putinserver(id)
{
isConnected{id} = true
}
public client_disconnect(id)
{
isConnected{id} = false
}
public EVENT_Damage(id)
{
if(isConnected{id})
{
static damage, pid
damage = read_data(2)
set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
ShowSyncHudMsg(id, g_MsgSync2, "%d", damage)
pid = get_user_attacker(id)
if((pid > 0) && (pid < 33) && isConnected{pid})
{
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(pid, g_MsgSync, "%d", damage)
}
}
}
Это павн переработанный вельвом. Кто писал плагины для CS тот поймёт всю соль.